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ZUN has also produced related print works and music albums , and collaborated with developer Twilight Frontier on seven official Touhou spin-offs, most being fighting games. Reimu Hakurei , the miko of the Hakurei Shrine and the main character of the series, is often tasked with resolving supernatural "incidents" caused in and around Gensokyo. Numerous sequels followed, including several spin-offs departing from the traditional bullet hell format. Because of this, it has gained somewhat of a cult following outside of Japan.
The popularity of the series and its derivative works has been attributed in part to the few restrictions placed by ZUN on the use of his content. Unofficial works are frequently sold at fan conventions , including Comiket , where the franchise has frequently held the record for circle participation, and the official convention Reitaisai , where trial versions of the official games are typically distributed prior to release.
After the release of Mystic Square , ZUN graduated from university and the series became inactive for four years. During this time, he worked at Taito Corporation as a game developer and also composed music for various games created by members of Amusement Makers. According to ZUN, the Windows games represent a "clean slate" for the series canon, albeit with many carry-overs and references from the PC era.
They are numbered from Volume 1 to 9 by release date, with Unknown Flower, Mesmerizing Journey being numbered as 5. Each album contains arrangements of music from the games as well as new compositions:. In the loose collection of stories, club members Renko Usami and Maribel Hearn research and discuss various topics related to Gensokyo and the paranormal; Dolls in Pseudo Paradise includes an unrelated story about the fate of eight thieves spirited away to Gensokyo.
Dream , and Highly Responsive to Prayers. Each track in the collection was enhanced with the addition of a sixth FM synthesis channel, which was originally reserved for sound effects in the games:. Original soundtracks for the six official fighting games have also been released.
Several music CDs have accompanied copies of official print works; these are listed below. In the shooting games, the player's bullet power increases on a linear scale as the player collects power-ups dropped by enemies, and eventually maxes out. The player can also collect "point" icons to earn extra lives; the amount needed grows exponentially as the player's score rises.
The player can enter "focus mode" by holding the shift key by default, which slows down the player's movement, makes their hitbox visible from Perfect Cherry Blossom onwards , and generally focuses the player's attack to make it more powerful.
The graze counter, missing from Mountain of Faith and Story of Eastern Wonderland , tracks how many bullets entered the character sprite but avoided the hitbox, rewarding the player with a score bonus for taking risks. The player can use a "bomb" or "spell card", similar to the "bomb" in many other shooting games. Although the player has a limited number at any given time, losing a life replenishes the current number of bombs up to a certain amount.
With some exceptions, use of a bomb will make the user temporarily invulnerable, clear many of the bullets, and cause heavy damage to any enemies on screen. The overall effect the bomb has varies by character and by game.
The player can use one during a short period after being hit by a bullet called a "deathbomb" [41] to avoid loss of a life. The amount of time the player has available to deathbomb is usually around 0.
Bosses have attack phases, which are also referred to as spell cards, but with bosses the term applies to a prolonged pattern of movements and shots that last until the player depletes the boss' health by a certain amount or the time runs out.
For example, Perfect Cherry Blossom has "cherry points", which are used mostly in scoring, but can grant temporary invulnerability known as the "supernatural border" ; Imperishable Night has "time points", which are essential for advancing to later stages, and also determine if the player gets to challenge a boss's 'final spell' on normal or higher difficulties; Mountain of Faith has "faith" points, which boost the score the player receives upon gathering point items and bonuses for clearing spell cards without dying or using a spell card.
Each main Touhou game has four difficulty levels easy, normal, hard, and lunatic with each one being harder than the previous. Regardless of difficulty choice, there are six stages in each game that become progressively difficult. The only exceptions to this are Story of Eastern Wonderland and Embodiment of Scarlet Devil on easy difficulty, both of which only have five stages.
In addition to the four main difficulties, there is an extra stage, unlocked after completing the game without using any continues.
The extra stage is considerably more difficult than the regular game, and contains an especially long boss fight usually with ten spell cards. Bosses in extra stages are usually immune to bombs.
In Perfect Cherry Blossom , there is a phantasm extra stage where the difficulty is increased even further. The phantasm stage is accessed by beating the extra stage and capturing at least 60 spells with any of the characters and weapon types combined.
Originally, it was simply called "a remote separated land of a human village in an eastern country. Other things that disappear from the outside world, like extinct animals, lost tools, and architecture, appear in Gensokyo. Since Gensokyo was a plot of land in Japan that is separated by a barrier, it is Japan that is immediately outside of this barrier. As a result of the seal, Gensokyo became inaccessible from the outside world, and similarly, those in Gensokyo were unable to leave.
Gensokyo's existence could not be confirmed from the outside world, nor could the outside world be confirmed within Gensokyo. As a result, the isolated community developed its own civilization, separate from the outside world.
Although separated by a barrier, it is a bordering world to its outside, as opposed to being in a parallel universe. There are no seas in Gensokyo, since it is landlocked. In present Gensokyo, presented in all Touhou Project games since EoSD, magical and spiritual qualities prevail compared to the outside world where unscientific phenomena were dismissed as "superstition" around the time of the Meiji era.
The only known gateway from the outside world into Gensokyo is the Hakurei Shrine on the border of Gensokyo. In Gensokyo, events called "incidents" occur once in a while. An incident is an event that affects all of Gensokyo and is of unknown cause at the time it occurs. While Reimu is usually the one to resolve incidents, there are cases where Marisa Kirisame and other characters would resolve them.
While they are not developed nearly to the standards of a story-based game, many players love them. One Genjii is a turtle, one is a cat Sokrates , two Youki Konpaku and Myouren Hijiri are only mentioned in passing, one Rinnosuke Morichika who is a merchant is only featured in the serialized novel, and the last Unzan is a cloud-like entity.
There is also one before all these Shingyoku , but this character has three forms of different genders, so this character may not exactly be male. Though each game features a collection of different characters, the main protagonist of the series is always Reimu Hakurei , joined by Marisa Kirisame after the second game.
ZUN's first interest in developing video games came during his high school years. While most shoot 'em up games utilise a military or science fiction theme, ZUN wanted a game with a miko main character, and a Shinto aesthetic. He went to college, hoping to compose music for fighting games, since they were popular at the time due to Street Fighter II.
As he did not know anybody else who was making games that he could put his music in, he made his own games for this purpose, which led to the first Touhou game, Highly Responsive to Prayers , being released in The first game was originally intended as a practice in programming.
Touhou only became a shooting game series from the second game onwards, because the popularity of shooting games had revived due to RayForce and ZUN had long been a fan of such games. The vast scope of Touhou Project derivatives prompted commentary, noting that Touhou Project became an unmissable aspect of Japanese consumer generated media. ZUN, for the most part, had acknowledged, appreciated, and even encouraged these derivative works by imposing very few restrictions on the use of his works.
The first publication of Touhou derivative doujinshi occurred during December , following the release of Perfect Cherry Blossom ; seven circles sold Touhou derivative works at Comiket 65 in December At Comiket 74 in August , a total of circles had Touhou derivative works on display or for sale, out of a total of 35, circles participating at Comiket.
From , Kantai Collection was consistently the most popular series at Comiket. The music of Touhou has been a particular source of interest, and many arrangement CDs are sold at Comiket and other Japanese conventions.
One such song, Marisa Stole the Precious Thing , was parodied in derivative anime music videos. Several fanmade anime have been made for Touhou. Albeit created by amateur studios, the projects have sometimes included appearance by professional voice actors, such as Rie Tanaka. A major Internet meme based on Touhou is "Yukkuri shite itte ne!!!
Yukkuris became so popular that the phrase "Yukkuri shite itte ne!!! Yukkuris also appear in Internet advertisements, the anime Natsu no Arashi! It first started in as a way for Team Shanghai Alice to publicly distribute the trial version for their upcoming games, Imperishable Night and Immaterial and Missing Power.
Since then, many Touhou derivative works are gathered and sold there. In Reitaisai SP, an additional Reitaisai to be held every autumn due to increasing popularity, was started, but it was cancelled after , and later brought back and rebranded as Autumn Reitaisai from onwards.
It was later rescheduled and held on May 8, , with approximately 4, participating circles. In addition to events in Japan, there is another Reitaisai held in Taiwan that started in From Wikipedia, the free encyclopedia. Shoot 'em up computer game series. For other uses, see Toho disambiguation. Video game series. Team Shanghai Alice Twilight Frontier. The in-game interface of Perfect Cherry Blossom : 1.
Player character in this case, Reimu Hakurei 2. High score and current score 3. Player life and bomb counters 4. Firepower gauge and graze counter 5. Enemy spellcard gauge 6. Enemy spellcard name 8. Enemy location indicator. Main article: List of Touhou Project characters. See also: List of Touhou Project fangames. Archived from the original on 3 April Retrieved 20 July US Gamer. Retrieved Archived from the original on Team Shanghai Alice. Archived from the original on 10 June Retrieved 14 November
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